Melme

Versione del 26 ott 2021 alle 00:21 di Margotbean (discussione | contributi) (Sostituzione testo - "<br>" con "<br />")
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Melme
Green Slime Anim.gif
Informazioni
Compare in: Le miniere & Caverna del teschio
Livelli: All
Uccidibile: Yes
PS base: Varies
Danno base: Varies
Difesa base: Varies
Velocità: 2
PE: Varies
Varianti: Green Slime,
Frost Jelly,
Red Sludge,
Purple Sludge,
Black Slime
Droppa: Sap.png Linfa (all but Big Slime)Slime.png Melma (all Slimes)See tables for specific drops.

Se raggiunto il fondo delle Miniere:

Diamond.png Diamante (0.05%)Prismatic Shard.png Scheggia prismatica (0.05%)
This article is about the monster. Per the drop, vedi Slime.

Le Melme are enemies that can be found in various locations, including The Mines and the Secret Woods. They come in five different variations, all based on the same sprite and code (a color hue is added to the grey sprite found in data files). You need to kill 1000 Slimes of any color for Monster Eradication Goals. All Slimes in the game count towards this goal (e.g., in the Secret Woods) except for Big Slimes and Slimes raised in a Slime Hutch (by means of a Slime Incubator or Mating). Slimes spawned by killing a Big Slime do count towards the goal.

Each color of slime has a unique stat set.

Attacchi

 
Slime attack zone

All colors of slimes, both male and female, have an attack zone of 4 tiles in all directions. If the player enters this zone, the slime will attack.

Slimes attack in two ways. Either they bounce slowly at the player, or they "charge" to jump at the player from a distance. The charging animation resembles the slime becoming almost flat to the ground. If there is an obstacle in the way, the charge jump will cause them to bounce off the object (sometimes multiple times if they're in a tight spot). Occasionally slimes will enter a state of rage after being attacked, causing them to move significantly faster and have red eyes.

Being hit by a slime reduces health and may cause the Slimed debuff.

Immagine Nome Effetto Causa Durata
  Slimed   Velocità (-4) Being hit by a Slime.   2.5-3s

Strategia

When a slime is hit, it will be knocked back a short distance, out of range of melee weapons. The best strategy to kill slimes is to quickly move into striking distance to prevent their charge attack and corner them against a wall or, ideally, in a corner (of walls, rocks, or both). Both the charged and regular attacks may be avoided by using a defensive move (such as the block of the regular sword). Timing a block with a sword well can allow the player to get a decent amount of damage. Otherwise, offense is the best defense.

The Slime Charmer Ring prevents all damage from Slimes. This ring is obtained as a reward for killing 1000 slimes for the Adventurer's Guild.

Melma maschio

Any slimes have a 49% chance to be male and will retain its original properties such as being special. Male slimes have a pom-pom like antenna dangling above their "heads", 25% more health over the base HP, and 1 more damage. When it is passive and is attacked, male slimes have a 2.5% chance to increase its damage by 50% and do a shaking animation.

There's a very small chance for a male and female slime to mate in the Mines and create a small slime - the same as the ones created when a big slime is killed.

In a Slime Hutch, male and female slimes may mate to produce a small slime that will grow into either a male or female adult slime.

  •  
    Male Green Slime
  •  
    Male Yellow Slime
  •  
    Male Frost Jelly
  •  
    Male Purple Slime
  •  
    Male Red Sludge
  •  
    Male Black Slime

Variazioni

Note that Green, Blue, Red, and Purple slimes may drop Slime Eggs once a Slime Hutch has been built on The Farm. Once a Slime Hutch is built, any green, blue, red, or purple slime encountered anywhere may drop a Slime Egg.

Green Slime
 
HP Damage Defense Speed EXP Location Drops
24 5 1 2 3 The Mines
(Floors 1-39),
Secret Woods
  Melma (75%)  Melma (5%)  Linfa (15%)  Alghetta verde (10%)  Ametista (1.5%)  Pergamena nanica I (0.5%)  Pergamena nanica IV (0.1%)  Green Slime Egg (1%, only if a Slime Hutch has been built)
Blue Slime (Frost Jelly)
 
HP Damage Defense Speed EXP Location Drops
106 7 0 2 6 The Mines
(Floors 41-79,
but can sometimes be found on other levels),
Secret Woods
  Melma (75%)  Linfa (50%)  Radice invernale (8%)  Giada (2%)  Pergamena nanica III (1.5%)  Pergamena nanica II (0.5%)  Pergamena nanica IV (0.1%)  Blue Slime Egg (1%, only if a Slime Hutch has been built)
Notes: Each attack slightly increases the chance to start glowing and increase its speed by 2
Red Slime (Sludge)
 
HP Damage Defense Speed EXP Location Drops
205 16 0 2 10 The Mines
(Floors 81-119)
  Melma (80%)  Linfa (50%)  Alghetta bianca (10%)  Diamante (1%)  Pergamena nanica III (0.5%)  Pergamena nanica IV (0.1%)  Red Slime Egg (1%, only if a Slime Hutch has been built)Color based drops (see table below)
Purple Slime (Sludge)
 
HP Damage Defense Speed EXP Location Drops
410 16 0 2 10 Skull Cavern (1%)   Melma (80%)  Linfa (50%)  Alghetta bianca (10%)  Diamante (1%)  Pergamena nanica III (0.5%)  Pergamena nanica IV (0.1%)  Iridio grezzo (repeats a random 8% chance to drop until fail)  Lingotto d'iridio (0.9%)  Purple Slime Egg (1%, only if a Slime Hutch has been built)Color based drops (see table below)
Notes: These are the most powerful slimes, found only in the Skull Cavern.
Yellow Slime
 
HP Damage Defense Speed EXP Location Drops
Varies Varies Varies 2 Varies The Mines,
Skull Cavern
Original slime's drops
Color based drops (see table below)
Notes: 0.1% chance to recolor any slime (including special and male), will keep the original slime's properties (*HP, *Damage, items drop and sex)
Black Slime
 
HP Damage Defense Speed EXP Location Drops
Varies Varies Varies 2 Varies Slime Hutch Original slime's drops
Color based drops (see table below)
Notes: In a Random Event after you sleep, the Witch will fly over your Slime Hutch, she will turn Slimes inside into Black Slimes. They keep the original slime's special properties and stats.
Copper Slime
 
HP Damage Defense Speed EXP Location Drops
102 16 0 4 10 Quarry Mine,
Random dungeon Floors in The Mines
  Melma (80%)  Linfa (50%)  Alghetta bianca (10%)  Diamante (1%)  Pergamena nanica III (0.5%)  Pergamena nanica IV (0.1%)  Rame grezzo (repeats a random 33% chance to drop until fail)
Iron Slime
 
HP Damage Defense Speed EXP Location Drops
205 16 0 1 10 Quarry Mine,
Random dungeon Floors in The Mines
  Melma (80%)  Linfa (50%)  Alghetta bianca (10%)  Diamante (1%)  Pergamena nanica III (0.5%)  Pergamena nanica IV (0.1%)  Ferro grezzo (repeats a random 33% chance to drop until fail)Color based drops for gray slime (see table below)

Special Slimes

Special Slimes have a very small chance to replace any normal Slime. They can be identified by their antenna with a small yellow star.

Special Slimes have 3 times more health than normal Slimes and will deal twice as much damage per attack. They can drop rare items.

Special Green Slime
 
HP Damage Defense Speed EXP Location Drops
72 10 1 2 3 The Mines
(Floors 1-40)
Notes: 0.175% chance to replace any Slime between floors 1-40.
Special Dark Green Slime
 
HP Damage Defense Speed EXP Location Drops
72 10 1 2 3 The Mines
(Floors 2-39)
Notes: 1% chance to replace any Slime on floors 2-39, excluding floors ending in 0, 1, 5, or 6.
Special Blue Slime (Frost Jelly)
 
HP Damage Defense Speed EXP Location Drops
318 14 0 2 6 The Mines
(Floors 40-80)
Notes: 0.175% chance to replace any Slime between floors 40-80.
Special Black/Transparent Slime
 
HP Damage Defense Speed EXP Location Drops
Varies Varies 0 2 Varies The Mines
(Floors 42-79)
Notes: 1% chance to replace any Slime on floors 42-79, excluding floors ending in 0, 1, 5, or 6.
Special Red Slime (Sludge)
 
HP Damage Defense Speed EXP Location Drops
615 32 0 2 10 The Mines
(Floors 80-120)
Notes: 0.175% chance to replace any Slime between floors 80-120.
Special Purple Slime (Sludge)
 
HP Damage Defense Speed EXP Location Drops
1230 32 0 2 10 The Mines
(Floors 82-119)
Notes: 1% chance to replace any Slime between floors 82-119, excluding floors ending in 0, 1, 5, or 6.

Melme grandi

Big Slimes have similar attack behavior to the smaller slimes. When killed they have a 75% chance to split into 2-4 smaller slimes which will attack the player.

Big Slimes are most common as Big Purple Sludges in the Skull Cavern. They can also appear on slime-infested floors of the Mines in the color for that section of the Mines.

Color HP Damage Defense Speed EXP Location Drops
60 6 0 2 7 The Mines

  Melma (99%)  Melma (90%)  Melma (40%)  Pergamena nanica IV (0.1%)

120 5 0 2 14
180 10 0 2 21
240 15 0 2 21 Skull Cavern

Color Based Drops

In addition to the drops list above, the color of each variation is random and may have additional drops depending on the color range chosen.

Color groups are mutually exclusive and listed in the order the game tests for them. (For example, a slime may fall into the White and Gray categories, but White is tested for first, so the slime would drop Iron Ore and not Stone).

The background color of the "RGB Values" column in the table below shows the color range that a slime can be to receive the drop.

Color RGB Values Drops
Black Red < 80, Green < 80, Blue < 80   Carbone (100%),   Neptunite (5%),   Bixite (5%)
Yellow Red > 200, Green > 180, Blue < 50   Oro grezzo (100%)
Red Red > 220, Green > 90 and < 150, Blue < 50   Rame grezzo (100%)
White Red > 230, Green > 230, Blue > 230   Ferro grezzo (100%),   Diamond (100% if all red, green, and blue values are even numbers)
Gray Red > 150, Green > 150, Blue > 150   Pietra (100%)
Purple Red > 150, Green < 50, Blue > 180   Iridio grezzo (25%)

History

  • 1.0: Introduced.
  • 1.4: Copper and iron slimes introduced.