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Riga 13: Riga 13:  
[[File:Secret Note.png|thumb|right|Secret Note]]
 
[[File:Secret Note.png|thumb|right|Secret Note]]
   −
==Secret Note Sources==
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==Origine dei Messaggi Segreti==
The following table lists the different actions that can spawn a secret note.
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La seguente tabella elenca le diverse azioni che possono generare un messaggio segreto.
 
   
When the percentage chance is hit, the game tries 3 times to make a note. In each attempt a random number is generated based on the total number of notes. If the number is a note that has not yet been received, the note is spawned and the checks stop.
 
When the percentage chance is hit, the game tries 3 times to make a note. In each attempt a random number is generated based on the total number of notes. If the number is a note that has not yet been received, the note is spawned and the checks stop.
   Riga 26: Riga 25:  
| 0.9%
 
| 0.9%
 
|-
 
|-
| Monsters <ref name="monsters" />  
+
| Mostri <ref name="monsters" />  
 
| 3.3%
 
| 3.3%
 
|-
 
|-
| Chopping trees (Each Axe hit) <ref name="axe" />  
+
| Tagliare alberi (Ogni colpo d'accetta ) <ref name="axe" />  
 
| 0.5%
 
| 0.5%
 
|-
 
|-
| Fishing <ref name="fish" />
+
| Pescare <ref name="fish" />
 
| 8% to replace trash
 
| 8% to replace trash
 
|-
 
|-
Riga 38: Riga 37:  
| 11% (After artifact checks and winter forage checks)
 
| 11% (After artifact checks and winter forage checks)
 
|-
 
|-
| Stone <ref name="stone" />  
+
| Pietra <ref name="stone" />  
 
| 0.75%
 
| 0.75%
 
|-
 
|-
20

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