Stardew Valley

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Stardew Valley è un gioco di ruolo sulla vita di campagna a finale aperto! Hai ereditato la vecchia fattoria di tuo nonno a Stardew Valley. Dovrai iniziare la tua nuova vita sfruttando gli attrezzi che ti ha lasciato e poco denaro. Riuscirai a vivere dei frutti della terra e a trasformare questi campi incolti in una casa prospera? Non sarà facile. Da quando è arrivata la Joja Corporation, il vecchio stile di vita è quasi scomparso. Il centro sociale, un tempo il fulcro delle attività cittadine, ora è in rovina. Ma la valle sembra piena di opportunità, e grazie alla tua dedizione potresti essere proprio tu a riportare Stardew Valley alla sua gloria passata!

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“Ho ancora molto lavoro da fare”
— Robin

Traduzione incompleta

Questo articolo o sezione non è stato completamente tradotto in italiano. Siete invitati a collaborare alla sua traduzione modificandola.
Ultima modifica di Margotbean del 2019-03-01 10:32:30.

Development

The game was developed entirely by Eric Barone, who goes by the alias ConcernedApe. He programmed it in C# using the Microsoft XNA framework. All the art was drawn using Paint.NET, and Propellerhead Software's Reason was used to compose the game's music and sound effects.

Stardew Valley was initially published by London game studio Chucklefish, best known for developing the space sandbox-adventure game Starbound. As of December 14, 2018, Stardew Valley is self-published by ConcernedApe on PC, Mac, Linux, XBox One, Playstation 4, and PS Vita. Chucklefish continues to publish Stardew Valley on Nintendo Switch and mobile platforms.

It took four years for ConcernedApe to completely develop the game, during which he posted development updates on https://stardewvalley.blogspot.com/ (2012-2013) and the game's official website (2013-present). It was released to the public on February 26th, 2016. The purchase price is $14.99 USD ($7.99 USD for mobile).

Releases

Stardew Valley is available for Windows Computer, PS4, Xbox One, OS X, Linux, and the Nintendo Switch. On February 26th, 2016 it was released for Windows. After collecting feedback and patching bugs Linux and OS X versions were rolled out on July 29th, 2016. The ports for PS4 and Xbox One were released on December 14th, 2016. A Wii U port was planned, but canceled in favor of the Nintendo Switch. The Switch edition was released on October 5th, 2017. The PS Vita version was released on May 22, 2018 in the US region, and on May 24, 2018 in Europe. The mobile version released on the iOS App store on October 24th, 2018.

Continuing Development

Vedi Cronologia delle versioni, Cronologia delle versioni da console e Cronologia delle versioni mobile