Robin building.png
“Ho ancora molto lavoro da fare”
— Robin

Traduzione incompleta

Questo articolo o sezione non è stato completamente tradotto in italiano. Siete invitati a collaborare alla sua traduzione modificandola.
Ultima modifica di Margotbean del 2019-04-11 17:27:28.

Armi are used to fight mostri. Most weapons can be found as monster drops, purchased from the Adventurer's Guild, or found in chests in the mines. Most weapons can be sold to the Adventurer's Guild, usually for half the purchase price. Slingshots cannot be sold.

Most weapons have a secondary attack, executed by right-clicking. With the sword, you will block some damage or knock back flying enemies. A club will smash the ground, knocking back nearby enemies and causing minor damage. With a dagger, you will perform a series of quick stabs.

The Axe, Pickaxe, and Scythe can be used as weapons to inflict a small amount of damage. The Axe and Pickaxe consume energy, while the Scythe does not.

Weapon Stats

Image Name Description
Velocità Speed is separate from player speed. This speed only influences Attack Frequency.
Difesa Defense is a statistic that affects how much damage the player takes.
Peso The Weight of a weapon affects how far an enemy will be knocked back.
Potere Critico When you hit a critical strike, this statistic will add additional damage to your enemy.

Spade

Swords are well-rounded weapons with quick attacks and low swing delay. Their secondary attack puts you into a blocking stance, negating damage and dealing damage to the enemy that attacked you. Blocking also knocks back flying enemies.

Image Name Level Description Damage Critical Strike Chance Stats Location Purchase Price Sell Price
Rusty Sword 1 Una vecchia spada arrugginita e smussata. 2-5 .02 N/A The Mines entrance N/A data-sort-value="50"> 50o
Wooden Blade 2 Non male, per un pezzo di legno intagliato. 3-7 .02 N/A Adventurer's Guild data-sort-value="250"> 250o data-sort-value="100"> 100o
Steel Smallsword 2 Una lama di metallo standard. 4-8 .02   Velocità (+2) The Mines floor 20 chest reward N/A data-sort-value="100"> 100o
Silver Saber 3 Placcata d'argento per combattere la ruggine. 8-15 .02   Difesa (+1) Adventurer's Guild (after unlocking the Mines floor 20) data-sort-value="750"> 750o data-sort-value="150"> 150o
Pirate's Sword 4 Sembra che un tempo sia stata di un pirata. 8-14 .02   Velocità (+2) The Mines (Floors 20+)
Adventurer's Guild (after unlocking the Mines floor 30)
data-sort-value="850"> 850o data-sort-value="200"> 200o
Cutlass 4 Una lama finemente lavorata. 9-17 .02   Velocità (+2) Adventurer's Guild (after unlocking the Mines floor 25) data-sort-value="1500"> 1 500o data-sort-value="200"> 200o
Iron Edge 4 Una pesante spada larga. 12-25 .02   Velocità (−2)  Difesa (+1)  Peso (+3) The Mines (Floors 40+) N/A data-sort-value="200"> 200o
Forest Sword 5 Resa potente dalla magia silvana. 8-18 .02   Velocità (+2)  Difesa (+1) The Mines (Floors 20-60) N/A data-sort-value="250"> 250o
Holy Blade 5 Impugnarla dà speranza. 18-24 .02   Peso (+3) The Mines (Floors 60+) N/A data-sort-value="250"> 250o
Insect Head 6 Non proprio piacevole da impugnare. 10-20 .04   Velocità (+2) Bug drop
Adventurer's Guild reward for killing 125 Bugs
data-sort-value="10000"> 10 000o data-sort-value="300"> 300o
Claymore 6 È davvero pesante. 20-32 .02   Velocità (−4)  Difesa (+2)  Peso (+3) Adventurer's Guild (after unlocking the Mines floor 45) data-sort-value="2000"> 2 000o data-sort-value="300"> 300o
Templar's Blade 6 Un tempo apparteneva a un cavaliere onorevole. 22-29 0   Difesa (+1) Adventurer's Guild (after unlocking the Mines floor 55) data-sort-value="4000"> 4 000o data-sort-value="300"> 300o
Dark Sword 7 Brilla di un'energia misteriosa. 10-30 .05   Potere Critico (+25)  ≈.08 chance of increasing Health, if it is below max. The Mines (Floors 60+) N/A data-sort-value="350"> 350o
Neptune's Glaive 7 Un cimelio da oltre il Mar di Gemme. 18-35 .02   Velocità (−1)  Difesa (+2)  Peso (+4) Fishing Treasure Chests (Fishing Level 2+) N/A data-sort-value="350"> 350o
Tempered Broadsword 8 Dà l'idea di poter resistere a tutto. 29-44 .02   Velocità (−3)  Difesa (+3)  Peso (+3) Skull Cavern N/A data-sort-value="400"> 400o
Obsidian Edge 9 Incredibilmente affilata. 30-45 .02   Velocità (−1)  Potere Critico (+10) The Mines floor 90 chest reward N/A data-sort-value="450"> 450o
Bone Sword 10 Un pezzo d'osso affilato, molto leggero. 20-30 .02   Velocità (+4)  Peso (+2) Adventurer's Guild (after unlocking the Mines floor 75) data-sort-value="6000"> 6 000o data-sort-value="500"> 500o
Steel Falchion 14 Leggero e potente. 26-38 .02   Velocità (+4)  Potere Critico (+20) Adventurer's Guild (after unlocking the Mines floor 90) data-sort-value="9000"> 9 000o data-sort-value="700"> 700o
Lava Katana 15 Una lama potente, forgiata in una pozza di lava vorticante. 55-64 .015   Difesa (+3)  Potere Critico (+25)  Peso (+3) Adventurer's Guild (after unlocking the Mines floor 120) data-sort-value="25000"> 25 000o data-sort-value="750"> 750o
Spada galattica 26 Non assomiglia a niente che tu abbia mai visto. 60-80 .02   Velocità (+4) The Desert (bring a Prismatic Shard to the Three Pillars) N/A data-sort-value="1300"> 1 300o

Pugnali

Daggers are the fastest-attacking weapons in the game. Their range is short, however, and they only target the square in front of the player rather than swinging in an arc like a sword. Using their secondary attack causes the player to stab multiple times in quick succession.

Image Name Level Description Damage Critical Strike Chance Stats Location Purchase Price Sell Price
Carving Knife 2 Una lama piccola e leggera. 1-3 .04 N/A The Mines (Floors 1-20) N/A data-sort-value="100"> 100o
Iron Dirk 2 Un comune pugnale. 2-4 .03 N/A Adventurer's Guild (after unlocking the Mines floor 15) data-sort-value="500"> 500o data-sort-value="100"> 100o
Wind Spire 3 Una piccola lama lesta. 1-5 .02   Potere Critico (+10)  Peso (+5) The Mines (Floors 21-40) N/A data-sort-value="150"> 150o
Burglar's Shank 8 Un'arma prediletta da chi è lesto e silenzioso. 7-12 .04   Potere Critico (+25) Skull Cavern (Serpents and crates) N/A data-sort-value="400"> 400o
Crystal Dagger 9 La lama è fatta di quarzo purificato. 4-10 .03   Potere Critico (+50)  Peso (+5) The Mines floor 60 chest reward N/A data-sort-value="450"> 450o
Broken Trident 11 Proviene dal mare, ma è ancora affilato. 15-26 .02 N/A Fishing treasure chests N/A data-sort-value="550"> 550o
Wicked Kris 15 La lama è fatta di una lega d'iridio. 24-30 .06 N/A Skull Cavern crates N/A data-sort-value="750"> 750o
Galaxy Dagger 20 Non assomiglia a niente che tu abbia mai visto. 30-40 .02   Velocità (+1)  Peso (+5) Adventurer's Guild (after obtaining the Galaxy Sword) data-sort-value="35000"> 35 000o data-sort-value="1000"> 1 000o

Clave

Clubs are heavy weapons that tend to be slower than swords and daggers but with a wide swing. Their secondary attack causes the player to slam the ground in front of them, causing an area-of-effect attack in a radius around the player that has strong knockback.

Right-clicking with a Club and immediately holding down the "C" key (default config) will cause multiple attacks to occur in quick succession.

Image Name Level Description Damage Critical Strike Chance Stats Location Purchase Price Sell Price
Femur 1 Un vecchio osso pesante, incrostato da secoli di sporcizia. 6-11 .02   Velocità (+2) Found while digging outside the mines. N/A data-sort-value="50"> 50o
Wood Club 2 Un massiccio pezzo di legno, rozzamente scolpito a forma di clava. 9-16 .02 N/A The Mines (Floors 21-40) N/A data-sort-value="100"> 100o
Wood Mallet 2 La testa massiccia picchia forte. Relativamente leggera, come mazza. 15-24 .02   Velocità (+2)  Peso (+2) The Mines (Floors 40+)
Adventurer's Guild (after unlocking the Mines floor 40)
data-sort-value="2000"> 2 000o data-sort-value="100"> 100o
Lead Rod 3 Incredibilmente pesante. 18-27 .02   Velocità (−4) The Mines (Floors 60+)
Skull Cavern
N/A data-sort-value="150"> 150o
The Slammer 5 Un martello estremamente pesante che farà volare via i nemici. 40-55 .02   Velocità (−2) Skull Cavern (Floors 40+) N/A data-sort-value="250"> 250o
Galaxy Hammer 9 È fatto di un materiale ultra-leggero che non hai mai visto prima. 70-90 .02   Velocità (+2)  Peso (+5) Adventurer's Guild (after obtaining the Galaxy Sword) data-sort-value="75000"> 75 000o data-sort-value="450"> 450o

Fionde

The damage dealt by a slingshot depends mainly on the ammunition used. A Master Slingshot will generally deal 2x the damage of a regular Slingshot using the same ammo.

Image Name Description Damage Critical Strike Chance Location
Slingshot Usa pietre come munizioni. Depends on ammo used .02 The Mines (Floor 40 chest reward)
Master Slingshot Usa pietre come munizioni. Depends on ammo used .02 The Mines (Floor 70 chest reward)

Slingshot Ammunition

To equip a slingshot with ammunition, select the ammunition, then Right-Click on the slingshot.

The type of ammunition used determines the damage dealt, according to the following formulas:

Slingshot:
Damage = AmmoMultiplier + random number between [-(AmmoMultiplier / 2), AmmoMultiplier + 1]
Master Slingshot:
Damage = 2 * (AmmoMultiplier + random number between [-(AmmoMultiplier / 2), AmmoMultiplier + 1])

With the worst ammo (i.e., Fruits, Vegetables, or Eggs), a Slingshot can deal 1-3 and a Master Slingshot can deal 2-6 damage. With the best ammo, Iridium Ore, a Slingshot can deal 25-101 damage while a Master Slingshot can deal 50-202 damage.

The following items can be used as ammunition:

Item AmmoMultiplier
All Fruits • All VegetablesDuck EggEggLarge EggVoid Egg 1
Coal 15
Copper Ore 10
Explosive Ammo 20
Gold Ore 30
Iridium Ore 50
Iron Ore 20
Stone 5
Wood 2

Armi introvabili

Image Name Type Level Description Damage Critical Strike Chance Stats Sell Price
Alex's Bat Club 1 Il punto d'impatto è intaccato per il famoso Gran Colpo di Alex. 1-3 .02   Peso (+5) data-sort-value="50"> 50o
Sam's Old Guitar Club 1 Ha visto giorni migliori. 1-3 .02   Velocità (+1)  Peso (+5) data-sort-value="50"> 50o
Elf Blade Dagger 3 Solo le agili mani di un elfo potevano crearla. 3-5 .04 N/A data-sort-value="150"> 150o
Kudgel Club 4 Il compagno di un bruto. 27-40 .02   Velocità (−1)  Potere Critico (+4)  Peso (+2) data-sort-value="200"> 200o
Rapier Sword 6 Una lama elegante. 15-25 .02   Velocità (+2) data-sort-value="300"> 300o
Harvey's Mallet Club 7 Rievoca ricordi della clinica di Harvey. 1-3 .02   Velocità (+158)  Peso (+5) data-sort-value="350"> 350o
Maru's Wrench Club 7 Un grossa chiave inglese metallica. Ha l'odore di Maru. 1-3 .02   Velocità (+158)  Peso (+5) data-sort-value="350"> 350o
Penny's Fryer Club 7 La padella preferita di Penny. C'è della roba gommosa incollata dentro. 1-3 .02   Velocità (+158)  Peso (+5) data-sort-value="350"> 350o
Seb's Lost Mace Club 7 Una delle repliche medievali di Sebastian. 1-3 .02   Velocità (+158)  Peso (+5) data-sort-value="350"> 350o
Shadow Dagger Dagger 8 Se porti la lama all'orecchio, puoi sentire le grida di 1.000 anime. 10-20 .04 N/A data-sort-value="400"> 400o
Yeti Tooth Sword 9 È gelido al tocco. 26-42 .02   Difesa (+4)  Potere Critico (+10) data-sort-value="450"> 450o
Haley's Iron Sword 13 È incandescente e ha l'odore dei capelli di Haley. 1-3 .02   Velocità (+154) data-sort-value="650"> 650o
Abby's Planchette Dagger 14 È fatta di raffinato legno d'acacia tropicale. 1-3 .02   Velocità (+154)  Peso (+5) data-sort-value="700"> 700o
Elliott's Pencil Dagger 14 Elliott l'ha usata per scrivere il suo libro. È affilata! 1-3 .02   Velocità (+154)  Peso (+5) data-sort-value="700"> 700o
Leah's Whittler Dagger 14 L'attrezzo preferito di Leah per modellare i legni portati dall'acqua. 1-3 .02   Velocità (+154)  Peso (+5) data-sort-value="700"> 700o
Galaxy Slingshot Slingshot N/A Sembra davvero potente. ≈4x that of a regular Slingshot using the same ammo .02 N/A Cannot be sold

Glitches

  • It's possible to clip through to the space around any map area (e.g., the black area around the Farmhouse) by repeatedly swinging a sword while standing just inside the exit point.
    • To return from the normally unreachable area, simply walk into the exit point.
  • It is possible to use a club weapon's secondary attack several times in quick succession by right clicking then mashing left click before the attack animation is over. This can be useful while attacking higher level enemies with a low level weapon.
    • Pressing left click too early will result in a normal swing to take place rather than the secondary attack.
  • If you block with a sword while interacting with an object at the same time, such as a bush or a villager, you can make your sprite break, showing both the blocking sprite, and facing towards the screen sprite at the same time. You will be stuck like this until you use the block again.

Trivia

  • The only way to get rid of an unwanted slingshot is to place it in a chest in a villager's path, so the villager will destroy it when walking through it.
  • There is unimplemented game code allowing the player to receive a "Battered Sword" through the mail as a reward for an unknown event. This sword could be upgraded (by unknown means) 4 times, changing it into a "Hero's Sword", "Holy Sword", "Dark Sword", and finally "Galaxy Sword."